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(+4)

absolutely incredible work as always, and i didn't expect this amount of output being released so close after Malcatras' Maiden. i really really enjoyed this one, might be tied for me along with doomsday dreamgirl as my favorite of your work.  

i always forget to comment on everything but i wanted to thank you for all these fantastic stories you share, they really do help me come to terms with a lot of my experiences as a de facto caretaker in previous relationships as strange as that sounds. the twisted up expectations and wants all mixed up with that desire to protect and help another find their happiness. it's a lot, but these kinds of stories speak to me, gives these feelings a voice. thank you again.

apologies, but for some reason the game won't run, I keep getting this error:

While running game code:

  File "renpy/common/00start.rpy", line 237, in script call

    call _splashscreen from _call_splashscreen_1

  File "game/script.rpy", line 30, in script

    with pixellate

  File "renpy/common/00start.rpy", line 237, in script call

    call _splashscreen from _call_splashscreen_1

  File "game/script.rpy", line 30, in script

    with pixellate

ShaderError: ERROR: 0:26: 'output' : Reserved word. 

ERROR: 0:26: '' : compilation terminated 

ERROR: 2 compilation errors.  No code generated.



I tried downloading it again, and putting it in different places but there's no change

(1 edit) (+2)

i have uploaded new builds taht should fix this problem. you and anyone else who had this issue try again now with the 1.02 versions

if anyoen still has issues keep me updated

Thank you so much, worked like a charm <3

(1 edit)

hi! getting this same error with the 1.03 builds for windows, unfortunately. would love to try the 1.02 build but not seeing any way to download those

edit: actually, maybe it's slightly different - here's the log:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00start.rpy", line 237, in script call

    call _splashscreen from _call_splashscreen_1

  File "game/script.rpy", line 30, in script

    with pixellate

  File "renpy/common/00start.rpy", line 237, in script call

    call _splashscreen from _call_splashscreen_1

  File "game/script.rpy", line 30, in script

    with pixellate

ShaderError: ERROR: 0:32: '<' : wrong operand types - no operation '<' exists that takes a left-hand operand of type 'mediump int' and a right operand of type 'in mediump float' (or there is no acceptable conversion)

ERROR: 0:37: '+' : wrong operand types - no operation '+' exists that takes a left-hand operand of type 'mediump 2-component vector of float' and a right operand of type 'mediump int' (or there is no acceptable conversion)

ERROR: 0:53: 'TriangleTime' : no matching overloaded function found

ERROR: 0:53: 'mix' : no matching overloaded function found

ERROR: 0:56: '*' : wrong operand types - no operation '*' exists that takes a left-hand operand of type 'in mediump 2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)

ERROR: 0:56: '/' : wrong operand types - no operation '/' exists that takes a left-hand operand of type 'mediump 2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion)

ERROR: 0:57: 'GetOrganic

(+1)

hey, im the one working on the shaders - it turns out nvidia has a lot of convenience features for compiling shader code and i had zero idea this wouldn't compile on non-nvidia hardware.

i will do my best to get this fixed and get it to nadia in the next day or so (NO PROMISES, but it will be fixed at some point at least bc i need to fix it for her next game lol) so hopefully we can update soon

try the new 1.04 now hopefully that helps :0

looks like that fixed it!! thanks!!

(+2)

vibeoga em

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